In previous parts of FIFA has been only a handful of players in the game a bit like the real players, but many have been in appearance almost unrecognizable (particularly those from slightly inferior clubs), but this will be the new part of the world-famous football franchise has changed.
Mike Harrison, Capture Manager of EA says: "Only existent some three years ago, we slowly begin to realize how very important it is that faces are as realistic as possible. This year we are strongly focused on that. Through computers and through the studio Dimensional Imaging, slowly and carefully create a realistic and recognizable faces of large numbers of players. "
Director of Dimensional Imaging, Colin Urguhart, said this: "The graphics are improved from year to year, so it is even more necessary that through improved graphics, creating people who are almost to the last detail like real people in real life, but this process is very demanding, but also takes a long time - even creating a video game. "
Electronic Arts has been one of the first studios that were in operation on a more realistic image of a man in computer games. Dimensional Imaging, assisted by EA since 2009, when the game was released with FIFA 10 and believe that they will successfully fulfill their mission.